:)Īfter just 12 days, we’ve met our Kickstarter funding goal! Visage is on its way to becoming a full-fledged reality. We’re so grateful to you that we’ve already made it this far in the Kickstarter campaign, and we hope, with your support, to keep going a little farther. Thank you, once again, to all our loyal Visage fans and wonderful backers. At $160K / ~$112K, you get multiple endings to combine with Visage’s randomized events, for hours of multiple playthroughs.ĭo you want to see Visage expanded? Back Visage on Kickstarter, share our trailers, and help spread the word about the game!Įvery share, each and every pledge, helps us get closer to our stretch goals, to make Visage a greater, more expansive experience for everyone.At $110K / ~$77K, Visage gets a major game extension, with larger environments, enhanced animations, and a more elaborate world.At $85K / ~$60K, we add multilingual support.At $75K CAN / ~$52.5K USD, we add more characters.More characters, more environments, more endings, more languagesĮvery one of our stretch goals from here on out is dedicated to bringing you a bigger and better Visage game experience. You’ll now be able to truly immerse yourself in the Visage world and wander the Visage house as the main character, seeing it through his eyes and exploring its mysteries in full-on surrounding 3D. Stretch goal #2: - and one of the stretch goals we personally were really hoping to hit - Visage will also be coming to V.R.! So if you’re a console gamer and you were waiting to back Visage to make sure there was going to be a console version, it’s safe to join the party now. Visage will be coming to consoles - PlayStation 4 and Xbox One. Stretch goal #1: It’s not just for PC anymore. Visage coming to consoles & V.R.!īesides meeting our original Kickstarter funding goal, thanks to all our amazing backers, we’ve already cleared our first two stretch goals: We’re now less than $4K CAN / ~$2.8K USD way from our third stretch goal: more characters to populate the Visage world and haunt your Visage dreams. $70K in pledgesĪs of yesterday, we’d reached $70K CAD (~$49K USD) in Kickstarter pledges, putting us at 200% of our funding goal! With just over two weeks left to go in the Visage Kickstarter campaign, we’re at more than 200% of our funding goal, with two stretch goals met and closing in on a third. Kickstarter update: 200% funded & 2 stretch goals down! We’ll keep you informed here on Kickstarter of major developments and big Visage news.įor more frequent updates - and if you want to be sure to get the first look at new Visage trailers, screenshots, and other preview goodies as soon as we put those out - make sure to follow us on Kickstarter, Facebook, Twitter, YouTube. We’re going to be hard at work on Visage every day, and we’ll continue to post updates as we move along in the development and production process, so you’ll always know how things are progressing. Details for you will follow in the surveys.ĭon’t miss any Visage updates - follow us! Rest assured, Visage fans, we’re not going anywhere. The reward packages for pledges up to $150 CAD will be fully taken care of in the surveys.įor the reward packages at $400 CAD and up, we’ll be communicating with you through e-mail. Over the next few days, we’ll be sending out Kickstarter surveys to all our backers so that you can confirm and specify your reward details. It’s all possible thanks to you, Visage fans. Visage will be available on consoles, feature VR, support multiple languages, and be greater and grander than the more contained vision we thought we’d get to bring to you. Thanks to your dedication, passion, and incredible support, we hit our funding goal more than three times over and reached six stretch goals! We’re more than happy to say that this Kickstarter campaign has been a huge success! We’ve built a community of more than 3,200 backers and raised $120K CAD (~$84K USD).
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